Note about AutoFarm in Dukun Langit
“Someone said somewhere you will be flagged”, "You are guaranteed ti be banned", “I used it”, “It’s just a luck”, etc
Let’s be honest:
1. No, it's not detectable on the fly, for now
2. No, it’s not safe either
So how is it possible?
“Someone” can say anything they want. Anyone can say “I know how it works” or “it’s logical” or even mercury retrograde. But you should understand that only sky devs know what's inside their game and server and only us know what's inside our mod and what we do to avoid unwanted things. This note is made for this reason. Here we go
We changed the way for Auto Farm since v043. No, no flags. Doesn’t matter their “Detection system”, level of maps, AI etc etc. We said about it and it’s working. If it will be changed someday we will say it. Test accs still haven't received warnings while using all features from our mod. This has been confirmed by us, the testers, and other devs.
So then why do some users get warned and/or ban?
The answer is the conditions when mod is used, how you use the mod, how you played the game, the account progression, etc, to summarize, it is all about what you did and what you didn't do.
-Oh, you got warn/ban, what did you use?
-I used autocr!
But what about the acc progress? Let’s use one of the easiest to understand case for everyone example (not funny, true experience):
-Acc hasn’t opened a map/maps
When an account uses AutoCR it will get wax from the maps. We removed some maps from AutoCR, that aren’t available or rarely accessed by regular users (that’s why 20 candles per day, not 22) but still, the account should at least have main maps opened.
AutoCR works in ways similar to Blink. But. When you’re using Blink you choose which map you want to go, you can choose not to visit the map that you haven't opened yet. That’s why Blink is safer. You're playing and managing your game. That’s why its important to play your account and continue getting progress with or without Auto Farm features.
Aviary quests are important, it affects what you can access in the game, skipping these quests to get immediate start for new acc will be easily caught.
Those're only examples and there are a lot of such conditions, even combination of conditions that regular users won’t even know. That’s the answer why one had warn and another hadn’t. It’s not about luck. It can be big things or small. Its easy to know you cheat only by looking at the account data, even we can
Another significant condition is that the account already had warning. The acc will already has abnormal data and mod won't fix it. Play your account, get more achievements. It can help. But if you repeat the same mistake of course the warning will be repeated too
The same can be said about Eden Run, Daily quests, etc. Count of winged light, if an acc hasn’t freed spirits that needed for daily quests, sending hearts daily but never received any, etc etc. If an acc abused candles, shared spaces, reported at least once (don’t forget there are users who can lit you without your permission) or even directly reported without lighting, it will be an abnormal data and reasons to get warn. Conditions
Of course we'll also include condition where someone used other mods besides Langit and talk about AutoCR (as already known, users that only used mods without AutoCR feature also got warns and bans). We can’t say anything about it, because also only those devs know (supposed to know) what's inside their mods and what extremes can their users get. Just remember that Dukun Langit won’t fix it and protect the acc.
Even for Blink we are using ordered data, not like just jumping on the map like crazy but as it’s by real points. Dukun Langit processes the data the way the game normally will.
Feel free to have your own theories, we are here not for argument but to explain. And always remember: there is no such thing as safe mod. Use Blink and do all manually or just leave mods to those who aren’t afraid, and who understand how it works.
Hope it was useful!
Dukun Langit devs: De Vio&Keris